[Schematic] Advance Impact Reactor
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A very complex and advanced compactimpact reactor. It has two switches which each has its own toggle mode. the switch from the right allows you to call 4 available flares to take available resources from the core and deliver it to the reactor if resource is a scarcity. The two group of flares will deliver the necessary materials like sand, coal, and lead to produce pyratite as a key ingredient to produce blast compound as fuel for the reactor. the reactor also need a water source nearby to cultivate spore pods another key ingridients for blast compound and filling the cryofluid mixers just connect the bridge conduit next to the cyofluid mixer or you can use at least 10 water extractors which consumes more energy this is only advisable if water are too scarce or too near from enemy base. The two other flares will deliver necessary materials such as thorium for RTG generators to charge up the batteries needed to start the reactor and titanium for cryofluid mixers which will be use to produce cyofluids to be use as a coolant for the reactor. Bellow at the reactor you can connect resources via conveyor belt labeled by a sorter. The switch at the bottom will toggle off/on the reactor. The reactor was off by default inorder for the RTG generators to charge the batteries needed to kickstart the reactor once the batteries are full you can run the reactor to produce sufficient power. You can switch to RTG mode if not much power needed to save resource.
Original code by IISphynxII
Scematic design by Giancalo
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