[Schematic] mfs. def. 7.2.4
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mfs. def. = Meltdown-Foreshadow_Spectre defence
Takes Thorium, Phase Fabric, Surge Alloy and Cyrofluid as Input from bottom.
Features(structure)
-> All turrets(except swarmers) get cyrofluid.
-> All turrests are boosted by overdrive projector.
-> All 3 shields get Cyrofluid, 2 of
them get Phase fabric as well.
-> All 4 Mend Projectors and Ovedrove Projector get Phase Fabric.
Features(Logic)
-> Mend Projectors are enabled only if there is damage in structure (To save Power and Phase Fabric).
-> Overdrive Projector is enabled only if turrets are shooting or Mend Projectors are healing (To save Power and Phase Fabric).
-> Shield Projectors get Phase Fabric only if turrets are shooting.
-> Foreshadows and Meltdowns attack T4/T5 only, as T1/T2/t3 can be destroyed by Spectres easily (also this saves Power, Surge Alloy and Cyrofluid), BUt, if the Shield Projectors heat up pretty high, then the turrets attack too.
->Leak Proofing done in Pulse Conduits.
->Two switches at bottom to command Zeniths to diliver resources
(each switch commands 2 zeniths).
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