[Schematic] Pyrolitic Power Plant

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To work, just input:
-Use a calculator lol
-You can remove the liquid junctions from the tanks on the side if you are not planning to stack more plants, otherwise keep them as they will be needed to transport all the liquid without needing of several ducts.
-To stack, simply mirror the next structures, whether upwards or sideways.

I made this scheme because pyrolysis plants are very annoying to deal with; If you have the minimum amount of liquids and don't distribute them well, the reactors become unstable and don't work as they should, even though they have enough resources aaaa. Another problem is that when a plant suffers from a lack of resources it tends to mess everything up with water, and it is a hassle to have to fix all the piping until everything works. I noticed these problems in several schemes of this type, and that's why I decided to create and share this one, which still presents instability, but which can be easily resolved with just a little waiting or entering and exiting the map until everything works completely. As for water, there will be no problems, except that the slowness of the game may end up disturbing the liquid intakes, but that is beyond my reach. to enjoy :)

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